
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A real-time strategy horror game. Locked in a hidden security room, you watch a blind creature hunt you through the facility's cameras. Reroute its path, lure it with noise, and survive seven nights. Every sound you make, it hears.
The press kit for SWEEP is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.