
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Explore an abandoned forest reserve in a first-person psychological horror game. Investigate dark locations, find clues, solve puzzles, and uncover disturbing events while a mysterious presence watches your every move.
The press kit for THE MOUTHLESS STALKER is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.