
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A round castle town: the keep at its centre, four seasonal wards around it, one rampart, four gates. You hold one ward; the rest lie under darkness until you last long enough. Four tower schools, eight fusion towers, free-form mazes, 1-4 player online co-op.
The press kit for Tenshu: The Keep Must Hold is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.