
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Old-school 2D MMORPG, played in French. Real-time combat, dungeons and raids of four to eight, six professions where crafting takes real time, an auction house in every village and trading companies run by guilds. Free, no daily limits, made by one person.
The press kit for Valenya Online is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.