
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A two-player online co-op puzzle game where one of you sees everything and the other almost nothing. The Guide spots the mines, traps and guards; the Blind has to get through every trial trusting only their partner's voice. Talk, fail, explode, try again.
The press kit for My Friend is Blind is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.