
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A first-person horror game at Sweetie's Motel, solo or in online co-op with up to 3 friends. Answer the phone, deliver towels, fix faucets and flip breakers. At nightfall the power cuts out and the front doors lock. When the lights come back, Sweetie is on the hunt.
The press kit for KEEP IT ON HER is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.