
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A pixel-art 2D precision platformer about helping Turing, a digital ghost, find a way out. Jump, dash, lend your electron's light to keep a path open, then recall it to move on. Combine mechanisms to cross each challenge, and build and playtest your own maps.
The press kit for Turing Wants Out is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.