
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Clock in with Destruction Squad for the world's most questionable demolition jobs! Team up in online co-op for up to 4 players, grab bizarre tools, and wreck physics-driven worksites. Efficiency is everything, safety is optional... just don't demolish your teammates!
The press kit for CrashCrash is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.