
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A top-down stealth assassination game. Your contract comes with no photograph, only a description. Slip through a crowded estate, read the clues, and gaze at suspects to confirm your mark. Then pierce his mind and break him with six arts. Choose wrong, and the whole house wakes.
The press kit for Mindpiercer is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.