
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A young lad follows a beacon across medieval Staffordshire in this point-and-click adventure. Solve puzzles, navigate quirky characters, uncover mysteries and crimes. Hand-drawn art, original score, dark humor inspired by Monty Python and Blackadder. Every choice matters.
The press kit for A Beacon is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.