
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
WAND is a first-person survival game. Matches are timed: grab loot, score points, and stop the others doing it first. They shoot back. The weather roots for nobody and throws people, tears the ground, and drops lightning. Solo works. You are the only one shooting, and the weather still hits you.
The press kit for WAND is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.