
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A massively expansive traditional roguelike where literally anything is possible. Polymorph your foes into swords, mind control an aberration with five heads, or create your own pocket dimension. Break the rules, build the indomitable, and pray nothing finds a loose thread.
The press kit for Project: Esper is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.