
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Survive one day at a time in a fog-drowned American town overrun by the dead. Scavenge for supplies, get back to base before dark, take in survivors and hold off night raids. Every sound draws them closer. Find five fragments of research data to learn what happened here.
The press kit for ZERO VISIBILITY is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.