
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Turn-based dungeon crawling meets roguelike deckbuilding. Enemies telegraph their next move, so you have to think about where to stand and which card to play. Spend limited action points on cards to bring down the boss at the bottom of the dungeon.
The press kit for Crawlgan is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.