
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Three strangers are stranded in a rural town overrun by the infected and things that crawl out of the ground. Fight through an illustrated three-chapter story or hold out for three days in an isometric shooter with nine weapons, destructible scenery, dynamic weather and a day–night cycle.
The press kit for Last Light: Chalk Creek is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.