
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A co-op horror game for up to 6 players, built by one developer. F.Corp sends your crew into an alien structure that exists twice: same halls, different creatures, separate loot. Switch realities at will but be careful, you can only interact with the reality you're in. Extract material and go deeper
The press kit for Dual Breach is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.