
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Create a party of yinglets and venture into dungeons full of traps, monsters, and cursed loot. Each turn, decisions and dice determine the fate of your ragtag adventurers. Play solo or online with up to 4 players.
The press kit for Clams & Calamities is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.