
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A 3D tower defense game about smashing piggy banks, collecting coins, and paying the next bill. Build roaming hammers and ranged towers, choose cards and skills, and adapt as enemy routes change. Every target that slips through takes its reward with it.
The press kit for Hammer and Hoard is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.