
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
An experimental simulator about a digitized fruit fly. Press buttons, change conditions and stimuli, observe its reactions, and repeat experiments to uncover the logic behind its behavior. Simple mechanics, strange results, and pure curiosity.
The press kit for FLYBRAIN LAB is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.