
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Pelican Point 1997 is a point-and-click adventure game set in ’90s Australia. Explore colourful, hand-drawn and animated suburbia, collect hilarious trading cards, rent a video, buy an album or overfeed your digital pet.
The press kit for Pelican Point 1997 is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.