
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A short first-person sci-fi psychological horror game. Explore a research facility after a blackout, solve puzzles, uncover hidden records, and escape grotesque creatures as you pursue the truth behind the incident.
The press kit for NO HALLUCINATION is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.