
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Grace is a hand-drawn 2D dark fantasy action-metroidvania. Control two rival characters bound by the same destiny: master responsive combat, traverse an interconnected world, and beware your counterpart—if you cross paths and fall in battle, you must switch sides.
The press kit for Grace is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.