
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Build a wobbly robot for your friend. Then they have to walk it. A physics party game for 1-4 players: stumble across factory courses, dodge stamping presses, shoot switches with your plasma popper, and drop junk in their way from your drone. Nothing is random. Every fall is somebody's fault.
The press kit for Walk It Off is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.