
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Your quiet peasant life with a loving wife, takes a dangerous turn when you discover a dead knight, a cursed wolf necklace, and a mischievous little demoness bound to it. Explore enchanted Slavic woods, meet their alluring inhabitants, and decide how far you'll let your inner wolf lead you...
The press kit for Moonmilk: Woods of Desire is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.