
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A third-person survival horror game set during an alien invasion. Scavenge supplies, hide from lethal creatures, lure them into traps, exploit strange anomalies, and fight hostile survivors
The press kit for Hollow Sky is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.