
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Spend your last cash on a gun, a perk or a way out. DEADSHIFT is a single-player, top-down zombie survival roguelike. Repair barricades, unlock rooms and evolve your weapons across six maps. Beat the wave-30 boss, then keep fighting in endless mode.
The press kit for Deadshift is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.