
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A cozy idle railway game that lives along the edge of your desktop while you work. Buy engines and wagons, deliver cargo, fill contracts and blow the whistle for coins as five districts grow along one long line: vans stop at shop doors, windows light up at dusk and boats drift down the river.
The press kit for Sidetrack — Tiny Trains for Your Desktop is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.