
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Start with nothing. Get as far as you can. Explore an endless, procedurally generated maze, crack open chests, unlock portals, and when the clock runs out, outrun the Void. How far will you get?
The press kit for Farthest is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.