
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
48 rooms. 48 challenges. No pressure. A first-person, puzzle, platformer where every room is something different and there's nothing to prove. Solve the puzzles at your leisure. If need be there is a hint and answer sign for you in every room. No one will know. But you will know. You will know.
The press kit for Simply A Button is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.