
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A 3D platformer where standing still is deadly. Ground melts your slime, water heals it, and every coin doubles as ammo. Hop across floating islands, outsmart monsters, obstacles and traps and chase three stars on every level.
The press kit for Stop The Slime is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.