
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
1–4 co-op top-down survival. A medical accident sparks a global disaster reaching Ivy High School. Eight students with unique skills leave the safe room, dodging or fighting the living dead while scavenging supplies and clues, hoping to last until rescue. The "truths" lead to 6 endings.
The press kit for HopelessSchool is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.