
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A multiplayer survival horror game where any player can temporarily mutate into an Anomaly. Find both Key Cards & power the extraction lift—but only 2 players can escape. Hunt the competition by mutating for 60–120 seconds, or cooperate and fight back to survive. But who can you trust?
The press kit for AMOK GENE 1995 is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.