
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A chaotic co-op work sim set in Hell for 1–4 players. Catch sinful souls, put them through absurd machines, stamp their papers, and send them to Heaven before your shift ends. Fires, brawls, and write-ups included.
The press kit for Hellterns is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.