
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
In the '80s and '90s, graphic adventures were on top of the world. Those days are over, but not everyone took it well. Meet Chester Sonoma: he refuses to accept it, his best friend has disappeared, a huge corporation is after them, and he... has absolutely no idea what to do about it.
The press kit for After the Golden Age: An Obsolete Adventure is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.