
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Rip trading-card packs live, from a bedroom with 3 viewers to a stream watched by all 8.2 billion humans. Tear, flip, slow roll, pray for the holo. Then hire co-hosts, run 16 feeds and a rip factory, print your own card game. A pixel-art incremental with a real ending.
The press kit for LIVE RIP is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.