
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Thrown into a dungeon after delivering your king’s ultimatum, you have one goal: survive 72 real gameplay hours until his army arrives. Drink, sleep, keep the rats away, and wait...
The press kit for Dungeon Prisoner Simulator is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.