
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Run a guild of doomed heroes. Hire, specialize, gear and program them, then watch every fight play itself. A roguelike autobattler with permadeath, town sieges and a raid-boss Herald at the end of the Doom Clock. Solo, co-op for up to 4, or PvP.
The press kit for Doomward: Dungeon Autobattler is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.