
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Sail a cutaway brig through four seas of Navy gunships, witch-hunters and Company gold. Run the crew deck by deck, work the guns, and when you are outgunned, reach for the voodoo doll and push a pin into the enemy ship. A roguelite of real-time fights and costly magic.
The press kit for Poppets & Plunder is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.