
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Poke one frog and watch the whole pond jump. A cozy pixel-art chain-reaction incremental game: build longer chains, spend your coins on upgrades, open nine ponds that each play by their own rule, and knock the Toad King off his throne.
The press kit for Frogs Can Jump is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.