
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
The last evac helicopter drops you over a ruined city. Loot, craft and pick a role, then outlast 60 players as the zone closes in. Win, and the helicopter comes back for you. A top-down pixel-art battle royale where walls block your sight. Solo or in a squad of four.
The press kit for Last Evac is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.