
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A cosy, first person, tidying game set in a wrecked mechanic's shop. Put every tool, tub, bottle, can and part back where it belongs before opening time, and before Uncle Vic gets back!
The press kit for Tool Tidy is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.