
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
They fired you, then repossessed your whole town. They missed the mech under the tarp. Build a war machine from 59 parts, put a different gun on each arm, and stomp through 10 levels of wave combat and boss fights to take it all back. One mech. One run. No continues.
The press kit for Stompworks is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.