
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Survive the night in NO SUNRISE, a 2.5D zombie survival shooter for solo play and co-op with up to 8 players. Barricade windows, open new routes, upgrade your weapons and rescue your team as each wave turns up the pressure.
The press kit for NO SUNRISE is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.