
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Grapple, wall-run and rocket your way up 12 chapters of the Kepler-9 against the clock. Fixed routes, Bronze-to-AURA medals, a ghost to beat, plus ranked duels and a battle royale. Every fall is recorded.
The press kit for Kepler Ascent is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.