
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
One yard, one night, twelve waves of the dead. Every running generator steadies your aim — and its roar pulls the horde to that wall. Build, hire and draft between waves, then catch the dawn convoy… or stay one more wave for a bigger payout.
The press kit for KILLWATT is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.