
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Two juniors, ten dollars and a brilliant plan. Hire developers, ship absurd releases and race to hype if you can, while every rival plans in secret at the same time, lays traps and fights you for the same seats. A card game about IT startups for 2–6 players.
The press kit for Shhh, IT! is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.