
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A cartoon puzzle game in the spirit of Lemmings: guide a stubborn flock of sheep through 218 levels and ten worlds – from a sunny meadow via a sausage factory down to Satan's throne room. Hand out skills, dig, build, blow things up. And try not to lose too many on the way.
The press kit for A SHEEP GAME is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.