
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A satirical 2D roguelite about a developer's life. Each run is a release: navigate the pipeline, avoid memory leaks, manage technical debt, and deploy to production before production deploys you.
The press kit for Deploy or Die is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.