
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Four worlds. Four guardians. One tiny hero finding her way home. Run, double-jump and swing your hammer through 40 pixel-art levels filled with secrets, challenges and little memories worth keeping. A heartfelt adventure made by a dad for his daughter.
The press kit for Adelaide: A Tiny Adventure is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.