
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Move lanterns and set lures to draw moths, fireflies, beetles, spiders and ants into your garden, capture the ones you want, and fill a museum of bell jars. A cozy collection game where every species wants something different.
The press kit for Glow Trap is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.